Knight leveling guide

So you want to be a Knight, huh? Good choice. Welcome to the slowest and most difficult vocation to level, but by far, the most rewarding. Some notes before we begin:


 * As a Knight, you have the highest cap, make use of it. Get a BP specifically for adverturing tools(shovel, pick, sickle, etc).


 * Typically, a Knight will be on balanced stance most of his/her life - while this is a safe practice, don't be afraid of going full attack. More often than not, it pays out more to kill faster.


 * You have the absolutely lowest mana, and as such, regeneration effects are very noticable on you. Pay a visit to this page and consider investing in some rings.

Training
Before you seriously consider becoming a Knight, you must understand that you will have to invest a considerable amount of time into training. The topic of training is lengthy and explaining it does not fit this wiki, so if you want in-depth information, see the official wikia.


 * remember to bring a fishing rod, plenty of bait, and aim to be sitting near the water. you'll want to be regenerating the entire time so you can get some magic level and stay alive


 * you can keep training on the same thing forever, but as your damage raises, it becomes less and less worth training on those lower level creatures

Level Guide
8-20 (skills should be progressed to at least 40/40 by now)


 * Fibula, rots, requires key


 * Larva Caves, upper levels only, don't risk the scarabs

15-25 (50/50)


 * Undead Caves, ghouls


 * Nomad Cave, nomads and scorpions, requires quest

20-35 (60/60)


 * Mount Sternum, cyclops


 * Tombs, start with tarpit/mountain, first floor only

40-50 (65/65)


 * Mintwallin, take it slow and you'll be fine. consider getting an escort your first time there, buy an obsidian knife


 * Orc Fortress, stick to the ground floor/+1, the warlords at -1 are rough at low levels


 * Ragnir, recommend doing postman first, use the rings they drop, don't get piled


 * Vengoth Haunted Treelings, excellent exp but requires quest

50-80 (70/70)


 * Laguna Isles, thornbacks give good loot but be careful not to get piled by them and the crabs. consider carrying a stealth ring for rope spots, requires quest


 * Alchemist Quarter, mutated humans/slimes only, the rats/bats/lions are a bit much at this level, request quest

80+ (80/80+) (FACC)


 * Thais Dragons, dragons/1(?) dl


 * POH, gs/dragons


 * Deeper Fibula, dragons/dls

80-90 (80/80+) (PACC)


 * Bog Raider Cave, decent gp/hr


 * Dragons/DLs, pick one


 * Vegoth Werewolves

100+ (90/90+) (PACC)


 * you should know how to play by now, go explore roshamuul/grim reapers/farmine/lower formorgar mines/etc